Release Notes

Release history of Arshes for iOS.

v1.16.0 New Camera Screen & Rendering Pipeline July 2, 2026

New Features

  • Exposure level control
  • Manual white balance
  • Display P3 support
  • HEIF photo format

Improvements

  • Redesigned the camera screen UI

Breaking Changes

  • cameraTex is now linear RGB (sRGB / Display P3), and effect shader output should also be linear

v1.15.0 Camera Enhancements June 19, 2026

New Features

  • Effect switching in Camera Player
  • Grid, level, and histogram tools
  • Blue noise texture: blueNoiseTex available in shaders

Breaking Changes

  • Built-in texture uniforms now require exact name matches (cameraTex, depthTex, backbuffer, blueNoiseTex)
  • The shader module feature is removed

v1.14.0 Tap to Focus June 6, 2026

New Features

  • Tap to focus: set the focus point by tapping anywhere on the camera
  • Effect parameters in media: parameter adjustments saved with captured media and restored when you reopen it

Improvements

  • Added aspect ratio control to the filter editing page
  • Renamed the "Media" tab to "Gallery" and refreshed the Library tab icon
  • Stopped showing the "Open in Camera" button when it isn't applicable

v1.13.0 Media Library & Widgets May 25, 2026

New Features

  • Media Library: capture, browse, and manage photos and videos directly in the app
  • Convert Media to Filter: turn a captured photo into a camera filter directly from the media page
  • Widgets: Small and Medium widgets for your home screen

Improvements

  • Redesigned the UI
  • Improved recording timer visibility on white backgrounds

Bug Fixes

  • Fixed video recording first frame appearing black
  • Fixed filter list pull-to-refresh not fetching updates
  • Fixed color weight validation for negative values

v1.12.1 Bug Fixes May 21, 2026

Bug Fixes

  • Fixed HSL color mixer band weights and hue shift behavior

v1.12.0 Camera Filters May 18, 2026

New Features

  • Camera Filter: apply your own and other users' public filters from Camera Player and Effect Editor

Improvements

  • Improved side menu navigation
  • Adjusted the close button size in color picker sheets
  • Expanded the zoom button tap target

Bug Fixes

  • Fixed zoom level not resetting on camera format change

v1.11.0 Shader Renamed to Effect May 9, 2026

Improvements

  • Renamed "Shader" to "Effect"
  • Updated the effect list UI
  • Improved UI visibility on light backgrounds
  • Widened the side menu swipe area

v1.10.0 UI Overhaul & Color Grading Expansion May 4, 2026

New Features

  • Whites / Blacks adjustments in color grading
  • HSL color mixer

Improvements

  • Redesigned the entire UI
  • Split the Shader Page into a Camera Page (capture) and a Shader Editor Page
  • Changed the camera texture format from RGBA16Float to RG11B10Float
  • Lowered the depth texture resolution to its native size; available to shaders via DEPTH_RESOLUTION_X / DEPTH_RESOLUTION_Y

v1.9.0 Remote Editor Protocol v1 April 11, 2026

New Features

  • Multiple remote editor server configurations

Improvements

  • Updated Remote Editor to conform to Remote Editor Protocol v1
  • Persisted front camera selection and zoom level across app restarts
  • Improved rendering stability with pixel buffer handling

Bug Fixes

  • Fixed camera access during multitasking (Split View / Slide Over) on iPad

v1.8.0 iPad Landscape Support April 10, 2026

New Features

  • Landscape orientation support for iPad
  • WSS (secure WebSocket) connection support for Remote Editor

v1.7.0 Read-only View for RWTexture2D April 7, 2026

New Features

  • Read-only Texture2D view for RWTexture2D
  • Texture preview in debug overlay

Improvements

  • Added a 3-column shader grid on wide devices (iPad)
  • Improved the shader spec UI layout and descriptions

Bug Fixes

  • Fixed sign-in state not resetting on error

v1.6.0 RWTexture2D April 5, 2026

New Features

  • Multi-pass rendering with the [pass(N)] attribute
  • Blend mode support with the [blend(BlendMode)] attribute
  • RWTexture2D support for read-write textures with the [size2d] attribute
  • Stereo depth capture from the Dual Wide camera

Improvements

  • Added automatic RWTexture2D pixel format detection via Slang reflection

v1.5.0 Color Grading March 28, 2026

New Features

  • Camera settings: resolution (HD / 4K), 120 FPS mode (single-lens devices only), and format priority modes (FOV / Resolution / FPS)
  • Built-in color grading for camera input: Temperature, Tint, Exposure, Contrast, and Shadow/Midtone/Highlight adjustments
  • Debug menu for other users' shaders
  • FPS display in shader debug overlay

Improvements

  • Moved the Camera Settings UI from the Settings Page to the Shader Page
  • Disabled the idle timer while a shader is active

v1.4.1 Bug Fixes March 24, 2026

Bug Fixes

  • Fixed a crash that could occur during video recording with heavy shaders
  • Fixed a shader compilation error when vertex and fragment shaders both accessed uniforms with RWStructuredBuffer

v1.4.0 Compute Shaders March 20, 2026

New Features

  • Built-in uniforms: touch (float3), frame (int), deltaTime (float)
  • Custom vertex shader support
  • Compute shader support
  • RWStructuredBuffer for persistent state across frames
  • Zoom control UI for Photo and Video modes
  • Cinemascope (1:2.35) aspect ratio
  • Shader thumbnails
  • User icons
  • Linked accounts management for auth providers

Improvements

  • Added int value support to the [range] attribute
  • Upgraded the backbuffer format to RGBA16Float
  • Updated the Slang compiler to v2026.4.2

Bug Fixes

  • Fixed front camera vertical flip issue

Breaking Changes

  • The [range] argument order is changed from (min, default, max) to (min, max, default)

v1.3.0 MCP Server March 9, 2026

New Features

  • Built-in uniform: uniform float microphone
  • Shader attributes: toggle, rgb, and rgba
  • Shader Spec UI and Debug UI in the shader editor
  • Modules feature (official modules only; import Arshes will be deprecated in the next version)
  • MCP server for arshes-cli
  • Editor color style customization in Player Settings

Improvements

  • Updated the Remote Editor UI
  • Added Terms of Service and Privacy Policy pages